Update: Fixed the bug that makes bonus features loose their hit detection when balls left are zero. It turned out to be a if test to much.
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Play more of my games: [link]
One year after the first game, it's time for a new version of Voyager Breakout. Pause menu, new designed levels, new music. Here is the result. A tribute to Star Trek, Steve Jobs and Steve Wozniak.
I was watching Star Trek Voyager when it came to me: "Had it not been fun to make this game with a Star Trek Computer interface? So I did."
There are in all 8 levels:
1 Level = Very classic
2 Level = Stream stage
3 Level = Invaders
And 5 more!
For each level the paddle are getting smaller and the ball goes faster.
Enter the menu by pressing the spacebar. Press space to close it again.
Look up for the bonus feature. The bonus ball will give you 2 balls at the screen, but the pink ball will give you 4x of normal points and double the normal ball. If you hit a bonus with the ball you get 50+.
The other bonus will give you a bigger paddle. It will small again if you lose the blue ball. If you lose the blue ball, but still got the pink ball, the pink ball will become the blue one, but the paddle will return to normal if it's big.
If you find errors or bugs, please tell me. If you think it's still to few levels, tell me (My goodness, you have played to much!).
*Updated some of the levels. Less blinking. Refresh browser or empty your browsers memory.*
Original game: [link]
My record as StianTheCreater: 2979 Level 7